I am an editor and motion graphics artist based in Los Angeles.

 

I’ve been working in the film and television industry for more than a decade, and I’ve found a lot of joy in constantly trying to improve my skills. I’ve created motion graphics for shows and films I’ve worked on throughout the years, but it wasn’t until recently that I did a full deep dive into the world of 3D.

Before, I used to rely on plugins like Element 3D to accomplish a 3D look in my graphics. And while that plugin is incredible and I still use it to this day, I wanted to expand on what I knew and fully immerse myself in modeling and animating within a 3D program.

Enter … Blender.

I’ve been in and out of Blender over the years, doing very very small things when necessary but nothing too complicated. Over the past couple years, however, I’ve really dug out a lot of time to familiarize myself with tools and concepts when working in 3D and now I find myself using Blender almost every day.

In an effort to improve my modeling and composition skills, I took on the self-imposed challenge of creating an art piece for each and every episode of Buffy The Vampire Slayer (my favorite show of all time). Nothing like working on something you love to keep you motivated to learn!